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GFX Sensations 1
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Graphic Sensations - Volume 1.iso
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2000-01-01
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Numbers.lws -- Lightwave scene file
Segment1...Segment7 -- Lightwave object files
SegmentBacking -- Lightwave object file
Segment1.lwe...Segment7.lwe -- Lightwave object dissolve envelopes for 1/10 second numbers
Segment1sec.lwe...Segment7sec.lwe -- Lightwave object dissolve envelopes for 1 second numbers
Description:
===========
The supplied objects and object dissolve envelopes will allow you to create
simple LED type counters in your Lightwave animations.
Instructions:
============
The supplied scene file shows a double-digit LED counter counting down from 99 to 00
in ten seconds. If you want to use the object and object dissolve files in
a different scene file, there are a couple of things to keep in mind.
One -- when you load a new object dissolve envelope into Lightwave the end
behavior should be set to "repeat" from "stop" -- otherwise the counters
will only count down once and stop. It is too bad that this end behavior is
not saved with the envelope files.
Two -- you can scale the envelopes to get faster or slower counters. You
may have to edit the envelope after scaling to make sure that number
changes are synchronized from one counter to the next. For example, to
create the 1 second envelopes I scaled the 1/10 envelopes by 10x, but then
had to shift all of the 1 second keys back by -9 to realign the number
changes on even 30 intervals, and move the transition keys so that they would
again occur on between one single frame and the next.
Observations:
============
This would have been easier to realize if Lightwave surface attributes
could be enveloped as well as other aspects of Lightwave. If so, I would
have used an envelope on the "luminosity" parameter of the various surfaces
of a single object, rather than dissolving seven different objects (plus
one for the "off" state.) Perhaps in a future version of Lightwave we will
be able to attach an envelope to every parameter in the program.
-- James Hastings-Trew 1:140/90